After the christmas holidays I chased up Nadia to see how the modelling was progressing and although here was a slight delay Nadia sent a screen grab of the new model. We then met the following day and I gave her face to face feedback on the model.
The main points where:
The main points where:
- Rotate the horns back the make the head more aerodynamic. Nadia had followed my design to the letter on this feature but on seeing it in 3D I decided to change that aspect of the design so this feedback was to do with the design than the modelling.
- Work on the face to make the features follow the design more closely- chubbier cheeks, more propionate brow and beak mouth edge. This is very key first for the design but these parts of the face are key for character animation so as I would be animating this character I was paying particular attention that these features would facilitate character performance.