LO2: Updated animatic;
Shot 2 simulation added but speed up to 3s to fit timings.
close up of eye cut short- the eye revolved too far so last frames removed.
Shot 34 extended as other shots in sequence are cut to create a 15 second shot showing a great deal of character interaction and power play.
Shot 2 simulation added but speed up to 3s to fit timings.
close up of eye cut short- the eye revolved too far so last frames removed.
Shot 34 extended as other shots in sequence are cut to create a 15 second shot showing a great deal of character interaction and power play.